![]() Overall, the challenges are really fun and challenging and I think its worth giving a try.Įutechnyx promised to improve the overall look of the damage model for NASCAR The Game: Inside Line. The challenges range from events including Dale Jr's near-win at Charlotte in May of 2011, to Joey Logano and Mark Martin's fierce battle at Pocono back in June. NASCAR gave Eutechnyx this data to help recreate the challenges. But with some tweaks, they could have an awesome mode.įor the first time ever in a NASCAR video game, telemetry data is used to recreate and rewrite races that have occurred in the last two seasons (20). I get the feeling of being a race-car driver. Overall, the experience of Career Mode is great. I qualified 30th at Daytona, and I ran in the top-10 in the Duels, and I still ended up racing from 43rd when the Daytona 500 started (Note that this is a glitch and has been reported and is being investigated). I would like to be able to upgrade my cars performance in a matter of a season or two.Īlso, at times, I was not able to start where I ended up qualifying. While I do start out with a non-upgraded car, you are able to upgrade your car (to where you can win races) in almost half a season. While it is nice to feel the overall experience of driving and being in the car, there are a few things that did bother me a bit about the mode. I also enjoy hearing him discuss pit-stops with me. You have that feeling of actually driving the car in real-life with the crew-chief and spotter talking to me. Overall, the experience in Career Mode is great. ![]() You then race your way through the ranks and earn CR (credits) to buy upgrades to your engine, chassis, etc. In Career Mode, you start out as yourself driving a Sprint Cup Series-themed paint scheme for your own created team. One of Eutechnyx's biggest tasks for Inside Line was to recreate the overall racing experience with an overhauled Career Mode. Despite that, the graphics and physics are definitely improved. The handling can be abit sensitive and squirrelly at times. The handling of the cars are nice, but they seem to be too nice. The graphics are definitely improved and even better than NASCAR The Game 2011. First thing to look at is the physics and graphics. NASCAR The Game: Inside Line sets out to create the best NASCAR experience ever built for consoles. Now its time to get down to the nitty-gritty. I was fortunate enough to get a copy of NASCAR The Game: Inside Line for Xbox 360 and have my time with the game. To learn from their mistakes, Eutechnyx worked long and hard to ensure that their next NASCAR title, NASCAR The Game: Inside Line, would provide fans and gamers alike that experience. Unfortunately, the experience was overshadowed by game-breaking bugs and glitches. Despite the fact that it was their first NASCAR title, Eutechnyx was on the right track with creating the ultimate NASCAR experience. ![]() Their first NASCAR game release was NASCAR The Game 2011. ![]() But when you take a British racing game developer and give them the license to recreate the experience of America's favorite motorsport in a video game, the task of recreating the experience is a difficult task at hand. Eutechnyx has been in the business of making racing games for the last twenty-five years. ![]()
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